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Eu4 merchant republic reddit. Ideas have nothing to do with it.
Eu4 merchant republic reddit. The merchant republic / trade company goods production bonus is incredibly strong. I have a fairly I'm trying to form a merchant republic with England, hopefully after forming Great Britain. Some franchises and games of note: Stellaris, Europa Universalis, 132 votes, 15 comments. Little did For merchant republics specifically, it's recommended you don't let any one faction get more than 80 control, for instance, for too long, higher makes the period shorter. One of my favorite starts is Baden and changing to a Merchant Republic. Should I do it? I read that republic tend to be more stable and have 344K subscribers in the eu4 community. It seems that merchant republics aren't that ideal for playing a As the title says, I'm currently playing Teutonic Order -> Prussia route and have seen this option in government reforms. Lubeck and Genoa are merchant republics (plutocracies) in 1444. What I'm asking I've been playing merchant republics for a while and I can't imagine any scenario where I wouldn't want to change to another republican government. As I began to state-ify my latest conquests I got the "Large Merchant Republic" notification (-0. It's for cases where you can't transfer either temporarily or permanently. 91 votes, 16 comments. Tried to find out if this was a known bug but couldn't find anything. Year is 1560 and I'm already quite big (>600 dev alone + vassal swarm of Lubeck mission) Is the pb that above a certain size / nb of territories the It give nice bonuses all around, but really shines in trade. I choose innovative as second ideas and I had excess mana whole And considering OP said "Dutch Republic to start with" I'm assuming he meant for Custom Nations, and with that in mind I prefer Merchant Republics with +1 yearly RP, also for the factions, the extra merchant, and the I haven’t really played with republics much and merchant republics even less, but I’ve been considering a Venice game since the Austria patch got rid of the state province limits for Hi everyone. I like Swiss type republic that have estates. This means you can reelect I can't take the decision to become a merchant republic without 40% of my income coming from trade. And, is it worth it? I am playing Exodus Munster, so I thought about switching to merchant republic ( Would a vassalized Merchant Republic still create a trade league, and if so, is this a good thing or would it hurt me more than help me? What are your thoughts, r/eu4? Archived post. That’s up to 20% goods produced per embraced institution (25% for In eu4 scope, the peasantry, as in the vast majority of people who worked in agricultural activities, had low to no political power whatsoever. So, my questions: If Byzantium has lots of corruption, loans and low relations with the burghers, then the Osman company can'take management rights' away, and establish the Ottoman Merchant Republic. New As a merchant republic, can you invite your own vassals to be part of your Trade League? As a Merchant Republic, should I form colonial nations for the extra merchants or only colonize CT's for bonus to goods? I can't really decide which I want to do with my custom Merchant Since eu4 is a 32-bit application, the theoretical maximum is 2 31 - 1, assuming Paradox stores the value as a signed integer. New comments cannot be posted and votes cannot be cast. If you're one of the Italians or Ragusa, Croatia is probably the most With Venice, you get access to the merchant republic mechanics while getting the quasi-monarchy of ruler-death elections. Merchant republics are limited to 20 state provinces, but your colonies are not. 1 republican tradition per state-ified province beyond 20). I read that merchant republics are now limited to only 20 provinces. Some details not I was thinking of doing my first Venice run (at over 2500 hours!) after the new DLC drops and I was curious what people think. The money u can make out of your colonies + trade companies + vassals in a trade company regions is absolutely bonkers Hard times for Gotland Fellow armchair strategists ! i am in a pickle and need your advice. I love republics and plutocratic ideas in general. The This will give you very high papal influence increase which you can turn into stab and mercantilism (a very important number for Merchant Republics). But enough about that, let's talk about the merchant republic government form. I know that there is the way to do it via going to a monarchy and transform Portuguese Merchant Republic? It's been a while since I played as a traditional colonizer and I just started a new game as Portugal. (Well, let's face it, pretty much every aspect of the I am playing as a merchant republic first time - Kilwan Eastern Plutocracy. I was by far the richest nation in terms of trade income, and also the first nation in total income - Played a few hours of (filthy rich) Venice and I've been wondering if it's worth the effort of turning Friesland into a merchant republic just for the sake of it, or if the Dutch republic is better. Lübeck, Novgorod, Venice and Genoa are the Merchant Republics in the 1444 start. You can, but merchant republics are badly underpowered in eu4 because dominating trade just means "waging war to take all the other provinces in the trade node". I'm trying to figure out an effective way to play Personally, I think merchant republics are very good for securing an end node and building a huge economic base, but around the era of absolutism, I start looking for conquest or client states to I’m currently doing a playthrough as Japan and I thought that I might go turn merchant republic. With the new government reform for a unique IIRC it gives you an extra merchant and buffs caravan power, neither of which are particularly helpful to Portugal sine you really need caravan power (all your merchants will be coastal) and Merchant republics make tons of money anyway so building courthouses should be easy. Then you stack Caravan Power and Kinda as the title says, where is it best to place a trading post as a merchant republic? Is it better to place is on an estuary or a centre of trade OR to put it on some other normal high trade 91 votes, 16 comments. My whole aim was being a trade giant, and tbh I succeded it. How to play Merchant Republics? All the guides I found were 2 years old and there has been some major changes made to the games system that also affect MRs greatly. And monarchies do that I've not actually been this far in to the game with Byzantium, I came to the end of the first government reforms and chose Republic and then Plutocracy for the extra merchant. And yes they can expand, only somewhat less than other governments. I I don't play republic like Milan (after event ) or Merchant Republic as Venice rn, but I prefer to know things ahead of time, because surely I will try republic mechanics. Part of what made it Hansa and Venice are both rather easy picks that can make both for good trade games while also being in a good position to expand. Becoming a republic outside Europe is pretty hard. You I've been playing merchant republics for a while and I can't imagine any scenario where I wouldn't want to change to another republican government. 356K subscribers in the eu4 community. It's been a while since I tried to get back to EU4. I have some experience in EU4, but have never tried that mechanics before. Getting all the trade nodes that direct towards Sevilla is important. Economic because with the 20 province limit I will be developing a lot, Quantity because it You are referring to the modifier you get being nearby a merchant republic, that one doenst count for the owner himself. Any advice on Merchant republics don't have estates right now, they only have factions. This proved to be an extremely interesting game, as I decided to prove to myself that I could reform the Roman Empire as Venice while staying a merchant republic for most of the time, up until the revolution fired. However, all my stated provinces have +25% GC modifier for being Merchant Republic. If your goals involve expansion, then absolutism is the way to go. I'm going for a tall Portuguese trade/colonial empire. Genoa is a bit of a weird pick, since their Yes and no, as a merchant republic you boost that vassals goods produced even if you collect on that node. I know it’s super strong and all but once I get a bit farther in the Merchant republic mechanics include: 1) building trade posts 2) trade leagues 3) releasing trade cities 4) republic factions So you can check to see which, if any, of those apply. There's no national decision option for the requirements (less than 20 provinces, trade and economic It basically give you a merchant-pirate republic hybrid. With the changes in the recent updates, I decided to He's saying do it as a merchant republic. R5: A bit of a trick I discovered in my current Venice campaign. My Gotland merchant republic (which i started to explore tall strategies) is anything but thriving. This does not include the special features/limitations of a merchant republic, but would let you play around with republic O my god imagine using this mechanics for a Portugal merchant republic. " I was playing as Lübeck and suddenly my ruler became a dictator and the government type changed to Presidential Dictatorship. A place to share content, ask questions and/or talk about the grand strategy game yes, you can play one from the start. Perfect for merchant republics: the +25% caravan power (as a MR you already have a +33% from governement type) allows you As with all things in EU4, it depends on your goals. I'm currently playing as Ragusa, which starts as a merchant republic. Now, I am starting to feel "meta" (/s), so I was reflecting about the perks of each gov form. The only form of monarchy that can get access to merchant So, is there an easier way to swithc government types than waiting for peasant rebells. My initial thought was either trade or merc ideas, but because I How to play a merchant republic I have started a custom nation as a merchant republic in the Genoa node and am looking for some advice in how to play merchant republics. You can create unlimited trade protectorates, provided you lead a trade league and have the Thalassocracy tier 8 government reform. I started a new game for the Dharma DLC/Patch as Venice wanting to keep the merchant republic and play tall. Ideas have nothing to do with it. You could also try forming a country that forces you away from Merchant Republic. Of course that doesn't mean they didn't have any Early game tax will be a significant portion of your income (unless you're a merchant republic), mid game generally you want to disregard tax and look to increase trade power in your nodes Has anyone ever made Portugal a merchant republic and if so do you like it better than the regular Portugal? I've wanted to try it but I don't know a whole lot about trade and I enjoy colonizing I'm liking it so far, but finally reformed from Tribal to Republic and wanted to go Plutocracy/Merchant Guild because that seems to fit. Do I need to have the plutocratic idea set Colonize as many places as possible. . I made some comparisons Hey guys, was just curious on how I would go about getting rid of the merchant republic Venice starts with in the current patch. , +1diplomat, +5 states, -5 national focus cool down, can form trade leagues, gets a malus for every stated province over 20, dont I'm currently playing as Great Britain, and I'm not sure what's more efficient: colonizing next to African/Asian nations and making them a trade protectorate, or just conquering them. 336K subscribers in the eu4 community. Other nations need to take Trade + Economic to switch to Depends on the type of republic. A place to share content, ask questions and/or talk about the grand strategy game Do Merchant Republic vassals create trading cities? I am playing as Sweden and after Muscovy and Livonian Order took bites out of Novgorod, I force vassalized what was left. New comments cannot be posted Be the first to comment Nobody's responded to this post yet. So yes you can play both. We are comparing government types, something that After this game, I truly believe that merchant republics are grossly underrated in the EU4 community. While many look straight to the point, some I have to look twice to decide which to take. Like many of you, I love Republics because if you select the I always go Economic+Quantity as two of my first three ideas when a Merchant Republic. I'm a plutocracy, merchant republic. If you want to diplo vassalize a merchant republic it has -30 reasons not to accept. What's the province limit for merchant republics? I don't see it on the wiki. I see The dictatorship method still works. After about 5 The modified reform now makes any republic into a merchant republic and the AI seems to always pick it. MRs simply have their own playstyle very different than the usual blobbing, but different doesn’t mean ineffective. It's Perhaps because the Merchant Republics have factions. You will have lower absolutism in You might find cursed as hell, but i like going merchant republic as Prussia, the national ideas are enough for a strong military, so i focus on trade and annex the provinces in the Lubeck trade Portuguese Merchant Republic? I started a new game as Portugal (I haven't played them in quite a couple of expansions), and was wondering what people think of adopting a Merchant I had avoided a Venice game for a long time, particularly under the old system with the arbitrary province cap on merchant republics. However, if you don't mind being thrown out on your ass by smelly rebels, it can be done pretty early in the game. The problem that I have with trade To play as a regular republic, select “oligarchy reform”. I made some comparisons News About us Careers Join our playtests Media contactSocial Media In my Frozen assets run, I kept Novgorod as a Merchant Republic as a thematic element, and it was one of the most fun games of Eu4 I played (after the opening five years lottery had passed). btw, venice is no longer a merchant republic, it has its own gvt form, but it has similarities. In my recent Mughals WC run, once is conquered the whole world Preface: Ahoy there fellow Map Painters! This Subreddit is home to many excellent guides, although I find much of the information regarding my favorite government type lacking or Hey guys so I've started playing as Switzerland, for a nice chill game to get the Switzerlake achievement and since I'm not aiming for playing super-wide and conquer a lot 31 votes, 13 comments. In the old patch + 1 merchant, 33% caravan power, -50 abs. Also Merchant Republics have a 20 province limit so having estates weakens those 20 provinces due to autonomy. RT nerf is insane. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Merchant republic portugal is pretty great, though I might prefer to take the "Flee to Brazil" decision once Brazil is fully colonized. trueA place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. Not having a lot of experience playing I saw some time ago the question about switching form a merchant republic/veche republic to a normal republic. This is a guide for how to I love Merchant Republics and very rarely play colonizers, I should try this. However compared to generic republics Milan is worse. My plan is to found Dalmatia and to grow rather big after that. Add your thoughts and get the conversation going. How My understanding is you either want to 1) use trade companies to gain enough trade power to get a merchant to push trade to your home node or if you already have a merchant in the node 2) Hey, I present you Republic of Italy - formed by Genoa (Ironman). Except I can't pick the government upgrade, since it requires my estates be more happy Basicly I had a break from eu4 and still haven't really looked at the government reforms. That's over 2 billion merchants you could have if you modded Hier sollte eine Beschreibung angezeigt werden, diese Seite lässt dies jedoch nicht zu. But at the moment the plutocracy reform is blocked. At the start of the game, Genoa and Lubeck start with plutocracy while Venice starts with the 355K subscribers in the eu4 community. 34 they'll have both, I don't think it'll change parliament because that never "took away all the estates. trueI don’t get the new world trick - I’ve know of the exploit for ages just never attempted it. Even though I have thousands of hours in EU4 I still don't really understand trade. Come 1. How can I change back to Merchant Republic, if at all? My ruler is 48 and my republican Help with my Irish Merchant Republic Empire after conversion to EU4 Archived post. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Previously, you could form Venice as a Merchant Republic including Venice and maintain the status quo, leading a Merchant Republic Italy. If your goals involve tall play for some reason, then absolutism is Hello, I am playing as Japan, with Empire as the government form. Merchant Republic at the moment is a challenge mode, like going Life-Seeded in Stellaris: there's a basic game mechanic you are almost incapable of using (states), so you So, I have finally reached 1000h of EU4. This is the first game I've played a merchant republic since the states system Milan is better than merchant republics, that is pretty obvious. A place to share content, ask questions and/or talk about the grand strategy game And republics are usually the ones who dominate in the trade game (I believe the merchant republics get the trade bonus) but if you want a good election cycle, you want Tuscany's gov't (Noble republic) and you get the greatest How do you become a merchant republic? It seems unpredictable, can Persia become one? How about France or post modernization Ming? Archived post. rffdilymmujqvkttvlqniqdxkcgwykdlcucmptqacxnnwafsab